Showing posts with label water. Show all posts
Showing posts with label water. Show all posts

Saturday, March 18, 2017

The Power of Water: 5 New Water-Themed Spells

When it comes to elemental magic, fire has it easy.  Fire burns.  It's direct and easy to understand.  Utilizing the other classical elements in magic - water, air, and earth - requires more outside the box thinking.  Oftentimes cold, electricity, and acid fill in for water, air, and earth, allowing spellcasters to deal direct damage with something other than fire.  From a game design perspective, cold, electricity, acid, and fire are just different flavors of the same thing; switching the type of damage that an elemental spell does rarely has an in-game effect.  But if you are trying to play as a spellcasting character who specializes in water spells, you might find it jarring that the only way you can do damage is with ice.  Water is one of the most powerful forces on earth.  Don't spellcasters deserve more water-themed spells?

Photo by Malene Thyssen, via Wikimedia
The following five spells are designed to showcase the power of water: aquatic sheath allows swimming creatures to move and fight on land; evaporate dries up liquid, destroying potions and damaging water elementals; splash puts out fires and damages fire elementals; water jet blasts enemies with a concentrated burst of water; water shield protects an area from fire spells.

The following text is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.  This content is designed for the pfrpg.