Showing posts with label Lego. Show all posts
Showing posts with label Lego. Show all posts

Monday, February 2, 2015

GotWK Campaign Part 3: Bored at the Board Meeting

This is an account of part 3 of my ongoing campaign set in my homebrewed wild west setting, Guns of the Western Kings.  Get caught up with the previous parts here.  


Top row: Face the paladin, Heather the witch, Bjorn the barbarian, Falco the acrobat
Front Row: Rusty the alchemist, Skip the warpriest, Dawne the sorceress, Ash the ranger
The party was understandably pretty horrified that the wizard Ixander Cleve and the railroad were massacring orcs, but there was little they could do against a man who could control what one party member described as 'machine gun golems' - larger versions of the gun sentry they had fought earlier, but armed with gatling guns.  In the end, all they could do was accept Cleve's offer to take the other rescued captives back to Fort Crawdon while the party set off with Deuclair Mining Company representative Hanc Growlon to investigate the Sunbeam Silver Mine.

Friday, August 30, 2013

Sandbox Campaign Part 8: "This One Time at Bandit Camp..."

This is part 8 of my ongoing account of the sandbox campaign I am currently running.  Updates are frequent, if irregular, and at the end of each post I talk about one or more subjects pertaining to the adventure but more broadly applicable to all campaigns.  You can find the previous parts here.

Leaving Zel and Rikkit to rest in the bloodstained ogre cave, the rest of the party headed back to explore the underground dwarven trade road.  After following it for two days, they reached its end: a door disguised as the face of a cliff.  It opened into a trackless forest north of the Frostspines, a favourite haunt of bandits and savage tribesmen.  Chernyx returned to report their findings to Zel and Rikkit while Monty, Sigrid, Daphne, and Kat sought out Castle Drenn, Castle Morbis' sister castle, now long occupied by the barbarians.  They were soon ambushed by a sizable group of bandits and, after struggling against the bandits' nets for a few rounds, agreed to throw down their weapons and come with them.