Showing posts with label pitched battles. Show all posts
Showing posts with label pitched battles. Show all posts

Monday, June 15, 2015

Sandbox Campaign Part 15: Assault on Castle Drenn, Part 1

This is part 15 of my ongoing Sandbox Campaign, also known as the Graverobbers Campaign, after the appellation of the group whose adventures it chronicles.  

When last we left the Graverobbers, they had attacked a prisoner of war camp run by the sadistic succubus Galvessa.  Monty, the armor-plated dwarf, had fallen under her sway and been granted an infernal boon to his strength, but soon broke free of the evil demoness' influence and turned his axe on her.  She teleported away, abandoning the POW camp to the adventurers.  Among the rescued prisoners were Sir Hugo of Granz, a Kaldish knight, and Cole Diaz, an old acquaintance of the twins Kat and Daphne.  He had been captured while trying to search them out in hopes of impressing Daphne with his wizarding abilities.  Armed with a crude map of the general area of the bandit queen Thalestra's domains, the party decided the best course of action would be to turn south and assault Castle Drenn.  Long ago, you'll remember, the Kaldish Emperor had charged the Graverobbers with retaking that very castle, promising the knight Sigrid and her paladin husband Hardrig lordship over the fortress and any surrounding lands they could conquer.

After resting and reaching level 10, the party heads south along the road to Castle Drenn.  They reach the bridge that they bypassed last time and decide to cross it, partly because they feel sorry for the lonely bridgekeeper, partly because they now have a small force of 16 freed prisoners of war trailing behind them.  The bridgekeeper comes out, eyes them appraisingly, and asks ten gold per head to cross.  Kat tells him, "Look, we're heading to Castle Drenn to kick Thalestra's butt.  My friend Sigrid back there is gonna be, like, queen of this whole place!  If you let us cross, we'll make you a baron."  Sigrid instantly objects, saying she won't make a promise she can't honor.  Kat backpedals, using her foreign accent to feign misspeaking.  Hoping to hurry things up, Rikkette walks up to the bridgekeeper, reaches into her coinpurse, and pulls out "SURPRISE COLOR SPRAY!"  The blinded bridgekeeper reels back, fleeing toward his hut and calling for 'Trillby'.  From beneath the bridge, a hulking river troll pulls itself up onto the wood, growling menacingly.  "You pay now or Trillby smash!" it growls in Kaldish.  Rikkette runs off, clutching a gem, then slumps over, apparently passed out with fright.  What she did not tell the party was that she took magic jar when she leveled up.  Unaware of Rikkette's plan, the party lays into Trillby.  Monty and Sigrid fire flaming arrows.  Zel enlarges Cameo, and the now elephant-sized bird swoops in and claws at the troll.  Kat casts dancing lights in the troll's face, and Cole hits it with as scorching ray.  When Rikkette's mind finally finds its way into the troll's body, the monster is unconscious.  Cameo drags the troll off the wooden bridge so they can properly blast it with fire.  One flame strike later, Rikkette wakes up in her gnomish body, having experienced death for a second time.  The party passes on, leaving the bridgekeeper to mourn his monster.

The saddest scene in Return of the Jedi, © 20th Century Fox and Lucasfilm Ltd.

Monday, December 1, 2014

Sandbox Campaign Part 12: "We're Getting the Band Back Together!"

It's been a while since we last saw The Graverobbers, the famous adventuring party in my sandbox campaign.  You may want to refresh your memory.  As it has been over a year since the last session of this campaign, I thought it fitting to rejoin the party members a little over a year after Sigrid and Hardrig's wedding.  

Kat awoke, as she so often did, to the noonday sun right in her face.  She grumbled death threats to whatever hotel architect put a skylight right above the penthouse bed.  She looked over and saw a man sleeping in the bed next to her.  She didn't remember his name.  All in all, a normal start to the day for one of the most popular bards in Karcerinburg, capital city of the Kaldish Empire.  As she rubbed the sleep from her eyes, she spotted a note that had been slipped under her door.  She ran over to read it.

It said, in a practiced, lunate hand:

The note:

Kat - 

You are in grave danger! Gather the others, meet me tonight at the center of the hedge maze, before the Moon Maiden reaches her height.

-C

Kat was elated.  The note must be from Chernyx, the undead rogue/cleric of the Moon Maiden who had befriended the party, and whom Kat had killed and raised from the dead.  She ran to the bed to kick the mystery man out of her room, but as she did so she saw a shadow fall across the bed.  Seconds later, the leaded glass panes shatterd and a black-garbed figure leapt nimbly down onto the bed, brandishing two shortswords menacingly.

Sunday, September 8, 2013

Sandbox Campaign Part 10: Nemeses



This is part 10 of my ongoing account of the sandbox campaign I am currently running.  Updates are frequent, if irregular, and at the end of each post I talk about one or more subjects pertaining to the adventure but more broadly applicable to all campaigns.  You can find the previous parts here.

Monty, Sigrid, Kat, and Daphne set out into the wilderness in search of Grothmagog, or Greypeak, supposed location of the dreaded Blackhide's camp.  After a day or two of trekking, with early autumn snow falling around them and catching in the trees, they saw in the distance a mountain peak comprised mostly of sheer stone faces which rejected heavy snow accumulation.  A grey peak amongst white ones.  They headed toward it.  The trees began to shake rhythmically with tremendous footsteps, more and more snow sloughing off the branches as the source drew nearer.  Soon, they heard two voices speaking in slurred, booming words:

"Oy, Filk, 'ow much longer we gotta haul deeze little guys around for?"

"Buck up, Wallitz, it's ee-sen-shull for da war effort!" the second voice replied.

"But our back 'urtz!"

"Well dat's da price we'ze gotta pay in order not to get jumped by packs of greasy, disgusting 'umans, innit?"

Then there was a loud sniffing sound, and a third voice cut in, "Quiet, you two! I smell sommat wot I 'aven't smelt in years..."

"Wuzzat, boss?"

"Turnips!"

At that, Monty charged toward the sound of the voices and footsteps.  As he broke out into the clearing made by a dry streambed, he saw a hunch-backed, two-headed giant brandishing twin flails and with a crude wooden howdah strapped to its back from which three goblin scouts peered over the trees, surveying the land.  Two ogres marched at its side, and leading them all was a brutish, orcish-looking giant in splint mail armour.  

"Grathwar!" shouted Monty.  "You'll pay for what you did to my family!"

Friday, August 30, 2013

Sandbox Campaign Part 8: "This One Time at Bandit Camp..."

This is part 8 of my ongoing account of the sandbox campaign I am currently running.  Updates are frequent, if irregular, and at the end of each post I talk about one or more subjects pertaining to the adventure but more broadly applicable to all campaigns.  You can find the previous parts here.

Leaving Zel and Rikkit to rest in the bloodstained ogre cave, the rest of the party headed back to explore the underground dwarven trade road.  After following it for two days, they reached its end: a door disguised as the face of a cliff.  It opened into a trackless forest north of the Frostspines, a favourite haunt of bandits and savage tribesmen.  Chernyx returned to report their findings to Zel and Rikkit while Monty, Sigrid, Daphne, and Kat sought out Castle Drenn, Castle Morbis' sister castle, now long occupied by the barbarians.  They were soon ambushed by a sizable group of bandits and, after struggling against the bandits' nets for a few rounds, agreed to throw down their weapons and come with them.