Showing posts with label runka. Show all posts
Showing posts with label runka. Show all posts
Monday, February 17, 2014
Fixing the Weapons Table, Part 4: More Polearms (part 2)
Continuing from last time (before I was interrupted by an amor of rampaging cupids)...
I am on a quest to make polearms more appealing weapon options for adventurers, and just more realistic* in general. Part of that involves updating and expanding the list of polearms. Last time I covered the bardiche, bec de corbin, lucerne hammer, bill, fauchard, fauchard-fork, halberd, glaive, glaive-guisarme, guisarme, glaive-glaive-glaive-guisarme-glaive... This time around we've got some more polearms like the partisan, the pike, the pollaxe, and maybe some that don't start with p. Read on, dear reader.
*By realistic, I don't mean 100% historically accurate, because that is simply not possible within the d20 combat system. I am attempting to reconcile what we know about polearms with the assumptions about them that are core to D&D. This may sometimes mean adhering to polearm categories that are relevant to D&D but not to modern historical scholarship (I'm pretty sure there's no such thing as a glaive-guisarme).
Labels:
awl pike,
corseque,
Fixing the Weapons Table,
homebrew,
improvements,
morningstar,
OGL,
Open Game Content,
partisan,
pfrpg,
pike,
pole axe,
polearms,
pollaxe,
ranseur,
runka,
spetum,
table,
voulge,
weapons
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