Continuing from last time (before I was interrupted by an amor of rampaging cupids)...
I am on a quest to make polearms more appealing weapon options for adventurers, and just more realistic* in general. Part of that involves updating and expanding the list of polearms. Last time I covered the bardiche, bec de corbin, lucerne hammer, bill, fauchard, fauchard-fork, halberd, glaive, glaive-guisarme, guisarme, glaive-glaive-glaive-guisarme-glaive... This time around we've got some more polearms like the partisan, the pike, the pollaxe, and maybe some that don't start with p. Read on, dear reader.
*By realistic, I don't mean 100% historically accurate, because that is simply not possible within the d20 combat system. I am attempting to reconcile what we know about polearms with the assumptions about them that are core to D&D. This may sometimes mean adhering to polearm categories that are relevant to D&D but not to modern historical scholarship (I'm pretty sure there's no such thing as a glaive-guisarme).
Awl Pike
Source: D&D wiki |
Awl pike - Martial Weapon
Cost: 7 gp
Dmg (S): 1d6
Dmg (M): 1d8
Critical: x4
Weight: 3 lb.
Type: P
Special: Brace, reach
Great Morningstar
Top: Tower of London; Bottom: Royal Armouries - Leeds |
Great morningstar - Martial Weapon
Cost: 10 gp
Dmg (S): 1d8
Dmg (M): 1d10
Critical: x2
Weight: 8 lb.
Type: B and P
Special: Brace, reach
Partisan
Top to bottom: Kelvingrove, Doge's Palace, Royal Armouries |
Partisan - Martial Weapon
Cost: 15 gp
Dmg (S): 1d6
Dmg (M): 1d8
Critical: x3
Weight: 7 lb.
Type: P or S
Special: Brace, disarm, reach
Ranseur or Corseque
Top: Royal Armouries; Bottom: Doge's Palace |
Ranseur (or Corseque) - Martial Weapon
Cost: 17 gp
Dmg (S): 1d6
Dmg (M): 2d4
Critical: x4
Weight: 6 lb.
Type: P
Special: Brace, disarm, reach, trip
Spetum
Doge's Palace, Venice |
Alright, the spetum looks a lot like the ranseur, but there is a distinction which I have latched on to: the wings on the spetum are bladed, for slashing.
You can see the cutting wings very clearly on this mid-16th century Italian folding spetum (clever, that). |
Spetum - Martial Weapon
Cost: 17 gp
Dmg (S): 1d6
Dmg (M): 1d8
Critical: 19-20/x2
Weight: 7 lb.
Type: P or S
Special: Brace, disarm, reach, trip
Pike
Swiss Pikemen via Badassoftheweek.com |
Pike - Martial Weapon
Cost: 7 gp
Dmg (S): 1d6
Dmg (M): 1d8
Critical: x3
Weight: 7 lb.
Type: P
Special: Brace, disarm, reach
Voulge
source: wikipedia |
Voulge - Martial Weapon
Cost: 12 gp
Dmg (S): 1d10
Dmg (M): 1d12
Critical: 19-20/x2
Weight: 7 lb.
Type: S
Special: Reach
Voulge-guisarme
Royal Armouries - Leeds |
Voulge - Martial Weapon
Cost: 13 gp
Dmg (S): 1d8
Dmg (M): 1d10
Critical: 19-20/x2
Weight: 7 lb.
Type: P or S
Special: Brace, reach, trip.
Pollaxe and Coronel-Pollaxe
Kelvingrove Museum - Glasgow |
Pollaxe demonstration at the Royal Armouries - Leeds |
Henry VIII's pollaxe from the Tournament of the Field of Cloth of Gold on display at the Royal Armouries - Leeds |
Pollaxe - Exotic Weapon
Cost: 13 gp
Dmg (S): 1d6
Dmg (M): 2d4
Critical: x3
Weight: 6 lb.
Type: B, P, or S
Special: Disarm, trip
The coronel pollaxe (see Henry VIII's pollaxe above for an example) replaces the axe head with a tri-pointed coronel, and the heavy hammer head with a sharp spike called the bec de faucon (or falcon's beak). This sacrifices the versatility of the Bludgeoning, Piercing, Slashing combo to go for a more armour-breaking strategy. The coronel pollaxe loses the ability to deal slashing damage, but gains a +2 to sunder Medium or Heavy armour, like the bec de corbin or lucerne hammer.
Coronel pollaxe - Exotic Weapon
Cost: 13 gp
Dmg (S): 1d6
Dmg (M): 2d4
Critical: x3
Weight: 6 lb.
Type: B or P
Special: Disarm, trip, +2 to sunder Medium or Heavy armour
~~~~~~~~
To sum up, here is a table of all the polearms I have created myself or modified from the existing stats available from the PFSRD. The following table and its associated yellow text is available as Open Game Content under the OGL.
Notes:
Bill - A mounted opponent hit by a bill has a -1 penalty on his Ride check to stay mounted.
Bec de Corbin - +2 to sunder Medium or Heavy armour
Coronel Pollaxe - +2 to sunder Medium or Heavy armour
Glaive-guisarme - A mounted opponent hit by a glaive-guisarme has a -2 penalty on his Ride checks to stay mounted.
Lucerne hammer - +2 to sunder Medium or Heavy armour, -2 penalty to ride checks made to stay in the saddle.
Military fork - A rider hit with a military fork suffers a penalty to ride checks made to stay in the saddle equal to 4 plus the fork-wielders strength modifier (so a fighter with 18 strength would inflict a -8 penalty to his opponent’s ride check, but a fighter with an 8 strength would inflict only a -3 penalty).
~~~~~~~~~~~~~
Well, that's about it for polearms. Sometime relatively soon, expect a nice selection of homebrewed feats designed to make polearms fight more realistically. This will make polearms more of a viable weapon choice for adventurers, and will allow for a polearm fighting style for rangers.
-your d20 polldespot
No comments:
Post a Comment