Monday, November 7, 2016

Monster Monday: Magmachelon, the Lava Turtle

"There's something!  Right there, in the lava lake!  Did you see it?"  Teleon Ostremachus pointed at where he had seen a mound of rock and glowing orange crystals briefly break the surface of the bubbling lava pool.  The other members of the expedition glanced around blankly, trying to see where he was pointing.  

"Right there!" he said again, conjuring a glowing pink hand over the molten rock, one finger pointing straight down at the place where the mystery object had breached.  

"There's nothing there," said Felten, the expedition's official artist.  

"Of course there's nothing there now, but there was!"

"So what are we-" he broke off as the crystaline mound broke the surface again, twenty yards to the left."

"Get it!  Getitgetitgetit!"

Gerias, the designated trapper, wove a quick spell, and the thing in the lava was pulled up as if by invisible threads until it hovered five feet or so above the lava's surface.  Globs of molten rock ran in slow-motion rivulets down the squirming creature's body, dripping off like thick molasses.  When most of the thing's body was free of lava, Gerias encased it in a transparent sphere of force and drew it over to hover in the middle of their makeshift camp.  The few straggling drops of lava made a little pool at the bottom of the sphere.

It was Teleon's second research expedition to the Elemental Plane of Fire.  His study of the fauna here in the previously ill-documented Black Rock Chaos would make him rich and famous if all went well.  So far, he had made contact with a small tribe of azers, observed a subspecies of salamander native to the Chaos, and run afoul of a swarming elemental force he dubbed 'flame sprites'.  This creature, though, was entirely unlike anything he had yet read of.  Its body was a semi-flattened ovoid with an equatorial ridge, tapering slightly toward the anterior.  It seemed covered with a thick, rocky carapace from which protruded glowing orange crystals.  Three sets of stiff paddle-like flippers made futile circling motions, searching for purchase, as the beast hung suspended in mid-air.  Three chitinous plates at the front served as jaws for a triangular mouth lined with thick, spiky teeth.  

Teleon was furiously taking notes in his field journal.  "Are you getting all this, Felten?"

The expedition's artist was in a panic.  "Umm..."  The edges of his sheets of parchment were blackened and curling inwards.  "I think I wasn't holding my sketching pages when you cast that protection spell on us."

"Oh figs!"  Teleon ripped three pages out of the back of his field journal and thrust them at the artist.  "Get drawing!"

"Um, Teleon?"  This time it was Gerias, looking worriedly at the sphere of force.  The beast was spewing a stream of lava out of its mouth, rapidly filling the force sphere.  The molten rock hardened into a black shell on the interior surface of the sphere, obscuring their view of the creature.  

Teleon sighed.  "Release it, then recapture it.  We can't lose this thing!"

Gerias dismissed the capture spells and the semisphere of lava collapsed onto the shelf of pitted black rock.  Another jet of lava spewed forth from the creature's mouth, coating Gerias in molten rock.  The trapper screamed and fell to the ground, pawing at the patches of sizzling lava clinging to his flesh as the expedition's cleric ran over to aid him.  The lava creature glowed brighter, steam venting from its bony plates, then burrowed into the black rock, disappearing from sight.

Teleon swore quietly to himself.  

Today's Monster Monday is magmachelon, a turtle-like creature that swims through magma and solid rock and shoots jets of lava out of its mouth.


I made this creature years ago in the game Spore (pictured above), because that game's creature creator was far more entertaining that the actual gameplay.  The idea of this lava turtle creature stuck in my head, and now here it is statted up for Pathfinder!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Magmachelon       CR 5
XP 1,600
N Large outsider (earth, fire)
Init +2; Senses darkvision 60 ft., blindsight 60 ft.; Perception +0
Aura heat aura (30 ft.)
DEFENSE
AC 18, touch 7, flat-footed 18 (-2 Dex, -1 size, +11 natural)
hp 57 (6d10+24)
Fort +9, Ref +2, Will +4
Immune acid, fire
OFFENSE
Speed 10 ft., burrow 30 ft., swim 30 ft.; earth glide
Melee bite +11 (1d8+9 plus 2d6 fire)
Special Attacks heat (2d6), lava jet (20 ft. line, Reflex DC 17, 4d6 fire damage, once per 1d6 rounds)
STATISTICS
Str 22, Dex 7, Con 18, Int 4, Wis 8, Cha 5
Base Atk +6; CMB +13; CMD 21
Feats Improved Initiative, Lightning Reflexes, Power Attack
Skills Knowledge (planes) +3, Perception +5, Swim +20; Racial Modifiers +8 Swim
Languages none
SPECIAL ABILITIES
Heat Aura (Ex)
The crystals growing out of the magmachelon’s shell store excess heat from magma chambers and radiate it in less heated environments.  As a result, the 30 ft. area around the magmachelon always counts as at least extreme heat (140+ degrees Fahrenheit, dealing 1d6 points of fire damage per minute [no save]; see Wilderness Hazards: Heat for more information).
Lava Jet (Ex)
Once every 1d6 rounds, as a standard action, a magmachelon can vomit forth a stream of lava in a 20 ft. line, dealing 4d6 fire damage and an ongoing 2d6 fire damage for 1d3 rounds thereafter.  Those who make a DC 17 Reflex save take half damage and no ongoing damage.  The save DC is Constitution-based.
ECOLOGY
Environment extraplanar (plane of earth, plane of fire)
Organization solitary, pair, float (3-6)
Treasure none


Magmachelons are turtle-like creatures that swim through the earth and molten rock of the elemental planes of earth and fire.  The orange crystals growing from their rocky shell absorb energy from the magma and release it into the surrounding environment, melting the earth and rock around it to aid the magmachelon’s tunneling.  Magmachelons have three pairs of flippers emerging from their shells, which allow them to swim through magma and grant them some limited mobility on land, although they prefer to burrow through the earth.  Magmachelons summoned into water can swim, and they heat the water around them to scalding levels.  A magmachelon’s head is mostly mouth – a circular orifice lined with razor-sharp metallic teeth that chew through rock.  They see through crystalline eyes surrounding the mouth.  As a defense mechanism, magmachelons can superheat the raw ore in their gut and vomit forth a jet of lava.  

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-your planar naturalist d20 despot

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