Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Monday, February 22, 2016

5 Videogame Lessons for the Tabletop

This won't come as a surprise to most of you, but videogames and tabletop roleplaying games are two different things.  As such, they end up doing things rather differently.  But that doesn't mean they can't take lessons from each other.  As roleplaying videogame series like WoW, Fallout, Mass Effect, and The Witcher have grown more popular, RPG-like elements have begun to invade other genres of videogames, to the point where players of popular first-person shooters find themselves spending skill points and leveling up their characters between matches.  Videogame elements can work their way into tabletop RPGs as well, especially as more players enter the tabletop realm through the gateway drug of videogames.  This can have mixed results - some say 4th Edition D&D was an attempt to make D&D more videogamey, and it ended up being the most controversial and shortest-lived edition since the 70s.  But while there are many elements of videogames that would translate poorly to the tabletop, there are lessons from videogames that we can safely bring to the table.

Tutorials
Call of Duty 2
Most videogames have a tutorial level - a soft introduction meant to allow new players to learn the basic rules and gameplay mechanics.  Sometimes this takes the form of a literal training exercise, as in the above screenshot from Call of Duty 2, where Pvt. Vasili Koslov is practicing his grenade potato tossing.  But sometimes it is a short, low-stakes in-game mission that happens to lead the player through many of the common situations they will encounter in the game.

This latter type of tutorial is a great way to introduce new players to the game mechanics.  Send them on a simple mission that exposes them to a simple combat, a skill challenge, and some diplomacy.  For most people, it is a lot easier to learn through gameplay like this than to have the rules explained to them or to read it in a book.

Sunday, December 29, 2013

2013 Year in Review

Well, 2013 is winding down to a close, which means it's time for every blogger to post a year's-end retrospective, because it is a great thing to do during the holiday season when you are too busy to come up with grand new ideas and your readers are too busy to read them.  I thought I'd give some time to all the RPG-related news and exciting developments that have come across in the last year.  First and foremost:

d20 Despot
Obviously the biggest piece of RPG news this year is the founding of the popular blog d20 Despot, which took the internet world by storm with its first post on April 1st (incidentally, that'll mean that I'll have to whip up some fun stuff every April Fools Day).  The blog seeks to provide interesting perspectives on various aspects of the RPG experience, and especially to freely provide open game content for GMs and players.  Wow, whoever runs the blog must be a really cool and handsome guy!