Showing posts with label goblins. Show all posts
Showing posts with label goblins. Show all posts

Sunday, September 8, 2013

Sandbox Campaign Part 10: Nemeses



This is part 10 of my ongoing account of the sandbox campaign I am currently running.  Updates are frequent, if irregular, and at the end of each post I talk about one or more subjects pertaining to the adventure but more broadly applicable to all campaigns.  You can find the previous parts here.

Monty, Sigrid, Kat, and Daphne set out into the wilderness in search of Grothmagog, or Greypeak, supposed location of the dreaded Blackhide's camp.  After a day or two of trekking, with early autumn snow falling around them and catching in the trees, they saw in the distance a mountain peak comprised mostly of sheer stone faces which rejected heavy snow accumulation.  A grey peak amongst white ones.  They headed toward it.  The trees began to shake rhythmically with tremendous footsteps, more and more snow sloughing off the branches as the source drew nearer.  Soon, they heard two voices speaking in slurred, booming words:

"Oy, Filk, 'ow much longer we gotta haul deeze little guys around for?"

"Buck up, Wallitz, it's ee-sen-shull for da war effort!" the second voice replied.

"But our back 'urtz!"

"Well dat's da price we'ze gotta pay in order not to get jumped by packs of greasy, disgusting 'umans, innit?"

Then there was a loud sniffing sound, and a third voice cut in, "Quiet, you two! I smell sommat wot I 'aven't smelt in years..."

"Wuzzat, boss?"

"Turnips!"

At that, Monty charged toward the sound of the voices and footsteps.  As he broke out into the clearing made by a dry streambed, he saw a hunch-backed, two-headed giant brandishing twin flails and with a crude wooden howdah strapped to its back from which three goblin scouts peered over the trees, surveying the land.  Two ogres marched at its side, and leading them all was a brutish, orcish-looking giant in splint mail armour.  

"Grathwar!" shouted Monty.  "You'll pay for what you did to my family!"

Tuesday, August 6, 2013

Sandbox Campaign Part 4: Backstories and Town Adventures

This is part 4 of my ongoing account of the sandbox campaign I am currently running.  Updates are frequent, if irregular, and at the end of each post I talk about one or more subjects pertaining to the adventure but more broadly applicable to all campaigns.  You can find the previous parts here.

In the previous session, while resting in the tower, Sigurd, Zel, Kat, Daphne, and Rikkit had a discussion of their backstories.  Sigurd, the third child of a Valsc raider who settled down with a Kaldish weaver, had run away from home seeking adventure and the chivalrous life of a knight.  Kat and Daphne, frightened of the prospect of inheriting their father's terrible and unsanitary sandwich shop, fled north to make something of themselves.  Zel, one of many illegitimate offspring of a witch and her various expendable lovers, fled her home along with her eldest brother.  They travelled in opposite directions to minimize the chance of them both getting caught.  Rikkit was cast out of his goblin clan by the terrible chieftain, Blackhide.  He fled to an isolated manor house, where the lord took pity on him and taught him to control his budding sorcerous powers.  Soon, however, Blackhide and his tribe descended on the manor and slaughtered all inside, save Rikkit who escaped with his favourite cat Bartleby.  Ever since, Rikkit has hated goblin kind and vowed to one day kill Blackhide.