Showing posts with label khanda. Show all posts
Showing posts with label khanda. Show all posts

Monday, May 5, 2014

Fixing the Weapons Table, Part 5: Indian Weapons


The second campaign I ever ran was set in Chattara, a mighty multicultural empire ruled over by a caste of turbaned, woolly rhino-riding dwarves.  I did a lot of research into Indian weapons at the time, to make sure my party could really get the feel of the land they were adventuring through.  For today's post, I'm revisiting these weapons, updating them for Pathfinder and with a more practiced eye for game design.

When D&D books start talking about eastern weaponry, you know they mostly mean Chinese and Japanese stuff.  Pathfinder has been a bit better at this, but I find Indian weapons are still a gap that doesn't get filled in as much as it deserves to be.  That's why I'm Fixing the Weapons Table.  The Indian subcontinent has a rich history of unique and exotic weaponry that deserves a chance in the hands of a PC.  From the thrown chakram to the badass pata to the deadly urumi, here are nine awesome Indian weapons for your D&D game.

The following weapons given in gold text are available as Open Game Content under the OGL.  Open Game Content is (C)2014 Jonah Bomgaars.