Today's
Monster Monday is the brongya, a humanoid yak that binds elementals to its will and can possess the bodies of humanoids. Brongyai (the plural of brongya) live in hidden cities secreted away in high mountain valleys, where they rule over enslaved giants, bound genies, and servile elementals. Using magic and their ability to possess others, they lure unwary travelers into a false sense of security before capturing them for their own nefarious purposes. The brongyai believe themselves to be the predestined rulers of the world, and they delight in inflicting suffering and torment on those they see as 'slave races'. From their mountain strongholds, they secretly infiltrate and manipulate surrounding lands in centuries-long plots for conquest and domination.
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Brongya, by Jonah Bomgaars |
The brongya is obviously heavily inspired by the yak folk first introduced to D&D in the al-Qadim campaign setting. Yak folk made their way into D&D 3rd Edition's
Monster Manual II, which was released shortly before the switch over to 3.5 Edition. When Wizard's of the Coast created the Open Game License, upon which all of Pathfinder was built, that oddball 3rd Edition
Monster Manual II sadly did not make it into the OGL, so the yak folk presented therein are still 'private property', as it were.
Even though a race of humanoid yaks seems pretty silly, they quickly became one of my favorite villains, and two of my longest running campaigns featured significant yak folk encounters. The brongyai are my OGL-friendly take on these not-so-classic, mostly-forgotten monsters, made from scratch without direct reference to the stat block in
MMII. It is presented here so that all might someday live in fear of these surprisingly sinister shaggy bovine beasties.
The name brongya comes from the tibetan 'brong (འབྲོང), meaning 'wild yak'. Its alternate name, qutazi, comes from the tatar word for yak - qutaz (кутаз). The sword the brongya is holding in the picture is a forward-curving Nepalese sword called a kora - actually, a ceremonial executioner's version of the traditional kora.
The following text in
gold is available as Open Game Content under the
OGL. Open Game Content is ©2018 Jonah Bomgaars.