I approached the door with some trepidation, my earlier discourse with M. H-- on the subject of curses weighing heavily on my fevered mind. As a man of science, I held myself above such superstitions, but in that dark sandstone tunnel, choked with the dust of ages, such things seemed terrifyingly possible. Cuvier beckoned me examine the inscription on the door. Those inscrutable hieroglyphs remain a mystery to me, and I truly have no idea how my companion, learned though he was in such things, and quite more well-endowed with critical faculties than I, was able to derive meaning from them. Nevertheless, he did his best to explain. 'The room beyond must be the embalming chamber. Therein, the cadaver was prepared for the afterlife by the removal of the organs and the preservation of the flesh.'Today's Monster Monday is mummy wraps, a dangerous construct that takes the form of spell-inscribed linen bandages with the power to wrap themselves around their victims, embalming them and turning them into mummies. While the victim's companions are presumably trying to figure out how to hit the bandages without harming their friend, the mummy wraps can control their cohort like a puppet, attacking them with their body as the victim watches helplessly.
This gruesome fact was not new to me. I had, of course, read the MS by the renowned Mr. B-- of the Royal Society on the details of the process, which I have already laid out for you in great detail earlier in my account. But the idea that this place of ritual disemboweling lay just ahead of me through a foot of crumbling stone was, at the time, most disconcerting to my temper. Pallid though I was already, I am certain I grew more so at this news, though good Cuvier either did not notice or was kind enough not to remark upon it.
Cuvier bade the workers make use of the great prybars which they had brought along for that purpose, and within the hour they had shifted the stone aside enough that we could make our ingress. Cuvier insisted on going first, and to my great and ongoing regret I let him do so with no small measure of relief on my part. He cast the light of his hooded lantern around the room, revealing what to the ancients must have been an impressive laboratory. Jars full of chemicals and unguents stood intact in chests of desiccated wood. An array of tools, equally at home in the hands of an anatomist as in those of a torturer, glinted in the light as if they were new, the dry desert air having preserved them for thousands of years without rust or decay. But in the middle of that cursed room - and I say cursed now, with full confidence and the benefit of hindsight - stood a solid stone mortuary slab topped with a tangle of ancient linen bandages. O that we had taken our leave then! But no.
Fancying that I spied a scrap of writing on the bandages and fearing that my hands, moist from the fever and - I must admit - from nerves, might damage any ancient ink, I motioned Cuvier to take a closer look. When he did - O! If only this truly had been a fever dream! - the bandages rose up of their own accord and wrapped themselves around him. Helpless before these twining snakes of fabric, Cuvier at first stared in wonder, then tried to scream. His aborted scream, cut off by the living bandages as they covered his mouth, still chills me to my very core. With his last ounce of will, my dear companion reached out a shaking hand in a silent plea for help, but before I could grasp it, the bandages tightened and forced his arms to his sides. Before my very eyes, his skin grew brittle and taut and deathly dry. I could not help but turn away and, in my cowardice, flee headlong into the night.
I know not how I made it out of that warren of ancient tunnels, the workers long since having fled and my only light source lying abandoned on the ground at the feet of my dead friend. Perhaps the instinct for survival alone carried my tired body back to my apartment on K-- Street. I can tell you that I did not sleep at all that night, as my thoughts were focused entirely on the arrangements I must make to leave this benighted country on the morrow. The full horror and the burden of guilt did not wash over me until that dark hour which lurks in the shadowy spaces between midnight and dawn. Alone with only my thoughts, I fancied that I perceived a dull scratching on my chamber door. I attempted to dispel the notion, but the sound grew only more persistent, its terrifying reality intruding even on my fevered and terror-stricken mind. At last, in a misplaced attempt to assuage my fears, I went to the door and opened it.
There stood Cuvier, wrapped in those ancient linens, his skin browned with naptha and pulled tight across his bones. It is his face that still haunts me - cracked and sunken, with hollow eye sockets that could only be sightless and yet seemed so terribly perceptive. His papery lips pulled back into an accusing sneer, revealing yellowed teeth and a black tongue. I slammed shut the door immediately, and pushed my steamer trunk in front of it as a barricade. The scratching at the door came again in earnest, quickly becoming an insistent rap, and then a pounding that echoed in my ears. Abandoning my earthly possessions, I made my egress through the shuttered window and went by barge that very night to the port, with the intent of catching a ship bound northward at first light.
I write this account from within the walls of St. S-- Asylum for the Criminally Insane, in the hopes that someone might read my words and know that, while I did not kill Dr. August Cuvier, I most certainly do not hold myself blameless in the story of his death. If his mummified body is ever recovered, I pray that whosoever finds it has the sense not to touch the bandages.
The above vignette is written in the style of Edgar Allan Poe, albeit with fewer wordy and tortuous digressions on substitution ciphers, the value of inference, and the details of 19th century Parisian police-work. Don't ask me why, it just seemed fitting. Call it a tribute to my first DM, who kept a volume of the complete works of Poe on his shelf and insisted that it was "good fucking literature for Dungeon Masters."
The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2018 Jonah Bomgaars.
This pile of spell-inscribed linen bandages
rises of their own accord, forming an almost human shape.
Mummy Wraps CR 5
XP 1,600
N Medium construct
Init +5; Senses low-light vision, darkvision 60
ft.; Perception +0
DEFENSE
AC 18, touch 15, flat-footed 13 (+5
Dex, +3 natural)
hp 53 (6d10+20)
Fort +2, Ref +7, Will +2
DR 10/slashing; Immune bludgeoning, construct traits
Weaknesses vulnerable to fire
OFFENSE
Speed 30 ft., fly 30 ft. (average)
Melee 2 bandages +10 touch (grab)
Special Attacks constrict (1d8+2 plus
mummy rot), control victim, create mummy
STATISTICS
Str 14, Dex 20, Con --, Int --, Wis 11, Cha 1
Base Atk +5; CMB +10 (+14 grapple); CMD
22
Feats Agile ManeuversB
SPECIAL ABILITIES
Bandages (Ex)
A mummy
wrap’s bandage is a melee touch attack with a 10 foot reach. The mummy wraps
apply their Dexterity bonus in place of their Strength bonus on attack rolls
with their bandages. The mummy wraps never gain the grappled condition when
grappling with their bandages.
Control Victim (Ex)
The mummy
wraps can cinch themselves around the body of a pinned or helpless opponent of
Small or Medium size, controlling the creature’s movements. Each round a victim
is controlled in this way, it continued to take constrict damage. Any attacks
made against the mummy wraps also hit the controlled creature, and any damage
is divided evenly between the wraps and the creature (divide damage before
applying the mummy wrap’s DR, immunities, and vulnerabilities, if applicable).
While controlling a victim in this way, the mummy wraps lose any Dexterity
bonus to AC (though if the victim is Small sized the wraps gain a +1 size bonus
to AC and attacks). They have a move speed of 20 feet, and gain a slam attack
according to the victim’s size (Medium: slam +7 (1d4+2); Small: slam +8 (1d3+2)).
If the victim has contracted mummy rot, the mummy wrap’s slam attacks also
spread mummy rot. While controlling a victim, the mummy wraps may still employ
their bandage attacks against other targets, grabbing and constricting them,
but they cannot pin another creature while they are controlling their victim.
This is not a mind-control effect; the
victim is merely the helpless puppet of the mummy wraps. A creature being
controlled in this way is for all intents and purposes pinned, and may act
accordingly.
Create Mummy (Ex)
Any creature
that dies while being controlled by the mummy wraps, either from constriction
damage or mummy rot, rises again as a mummy in 1d4 rounds. The mummy wraps,
having fulfilled their purpose, lose their enchantment and become part of the
new mummy. The new mummy is created at full health, regardless of any damage
previously done to the mummy wraps or their host victim.
Mummy Rot (Su)
Mummy
Rot: curse and disease – constrict or slam; save Fort DC 00; onset 1
minute;
frequency
1/day; effect 1d6 Con and 1d6 Cha; cure --.
Mummy rot is
both a curse and a disease, and can only be cured if the curse is first
removed, at which point the disease can by magically removed. Even after the
curse element of mummy rot is lifted, a creature suffering from it cannot
recover naturally over time. Anyone casting a conjuration (healing) spell on
the afflicted creature must succeed on a DC 20 caster level check, or the spell
is wasted and the healing has no effect. Anyone who dies from mummy rot turns
to dust and cannot be raised without a resurrection
or greater magic; if they die while being controlled by the mummy wraps,
instead of turning to dust they become a mummy (see above). The save DC is
Charisma-based.
ECOLOGY
Environment any
Organization solitary, pair, or tangle
(3-6)
Treasure standard
A
particularly insidious construct, mummy wraps appear to be no more than a pile
of linen bandages until they leap to life, forming themselves into a roughly
human shape and flailing at their foes and attempting to enshroud them.
Creatures squeezed to death by these bandages are slowly embalmed, eventually
turning into a mummy themselves. Such constructs were placed as traps in the
burial complexes of ancient kings so that would-be graverobbers might become
additions to the tomb’s legion of guardians.
Construction
Mummy wraps
are crafted from 500 yards of fine linen treated with oils, perfumes, and
embalming agents worth at least 2,500 gp. Sacred amulets made of gold and
precious stones, worth at least 1,500 gp, must be sewn into the bandages at
specific points.
Mummy
Wraps
CL 8th; Price 20,000 gp
Requirements Craft Construct, animate rope, create dead, geas/quest, creator must be caster level 8th;
Skill Craft (weaving) or Knowledge
(religion) DC 13; Cost 10,000 gp
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- The PCs burst in to the chamber where the cult is beginning their ritual, just in time to see the magical bandages leap up and wrap enshroud the captive sacrifice. Can they save them from the bandages in time?
- A graverobbing alchemist believes he has perfected a magical item that will entangle and slowly kill anything it is thrown at, and he wants some adventurers to test it int he field. He does not tell the adventurers that this is not actually his invention, and that he found the bandages in an ancient tomb. Neither he nor the adventurers know what they are in for when they use this.
- The royal embalmer was entombed alive in the pyramid with the pharaoh. He has spent his last days crafting a cruel trap involving enchanted bandages that would ensure whoever next opened the tomb would soon join him in the eternal rest of mummydom.
-your tell-tale d20 D--
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