Today's
Monster Monday is the pit mimic, an insidious trickster that disguises itself as the floor, only to open up and reveal a pit. It is a living pit trap, capable of moving itself under its prey so that they fall in, or grabbing people with its tentacles and dropping them into its extradimensional maw. Its gullet appears to be an ordinary pit, but any who fall in will find it bristling with pummeling pseudopods. Of course I've included variant pit mimics that are deeper, or filled with acid, or filled with spikes.
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| pit trap photo by Georg Waßmuth, via Wikimedia |
There is a similar monster in
Pathfinder Bestiary 6 called the
slithering pit. As I was reading through the new
Bestiary for an upcoming review, I remembered my pit mimic and went searching for it. As it turns out, although I statted it up in January of 2016, I neglected to post it either here or to my
patreon. Well it's here now, and if I do say so myself (I do), it turned out better than the official slithering pit from the
Bestiary. But be warned: this is a huge stat block. Creating this creature was a challenge because it breaks a lot of the base assumptions for a monster of this size and power. As such, it needed a lot of special rules to make sure that the monster functions intuitively within a rule system that was not built with it in mind. Check it out below! I hope to see many adventurers in the future falling prey to these living, moving pits.
The following text in
gold is available, along with any accompanying tables, as Open Game Content under the
OGL. Open Game Content is ©2017 Jonah Bomgaars.