Tonight's Spooky Skeleton is Ubbe the Spooky, a cavorting skeleton bard who plays his own ribcage as a xylophone. Ubbe is named after legendary animator and Mickey Mouse co-creator Ubbe 'Ub' Iwerks, who animated the classic Silly Symphony, "The Skeleton Dance," which is mandatory Halloween viewing.
Happy Halloween!
The following text is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.
This bare skeleton dances rhythmically as it
plays out a chilling xylophone solo on its own ribcage
Ubbe the Spooky CR 6
XP 2,400
Human
skeletal champion bard 8
NE Medium undead
Init +8; Senses darkvision 60 ft.; Perception +14
DEFENSE
AC 19, touch 17, flat-footed 12 (+4
Dex, +2 natural, +3 dodge)
hp 95 (10d8+50)
Fort +14, Ref +10, Will +10; +4
channel resistance, +4 vs bardic performance, language dependent, sonic
DR 5/bludgeoning; Immune cold, undead traits
OFFENSE
Speed 35 ft.
Melee percussive bone club +6/+6/+1/+1
(1d6+1 plus 1d4 sonic)
Ranged returning percussive bone club +11
(1d6+1 plus 1d4 sonic) 10ft.
Special Attacks bardic performance 29
rounds/day (countersong, dirge of doom, distraction, fascinate, inspire
competence +3, inspire courage +2, suggestion,
unhallow)
Spells Known (CL 8th)
3 3rd (3/day; DC 18) – blink, fear, thundering drums
4 2nd (5/day; DC 17) – allegro, distressing tone, haunting mists, mad
hallucination
5 1st (6/day; DC 16) – cause fear, ear-piercing scream, expeditious
retreat, hideous laughter, vanish
6 cantrips (at will; DC 15) – daze, ghost sound, mage hand, open-close, prestidigitation,
summon instrument
STATISTICS
Str 12, Dex 18, Con --, Int 12, Wis 13, Cha 20
Base Atk +7; CMB +8; CMD 22
Feats Dodge, Double Slice, Extra
Performance, Fleet, Improved InitiativeB, Improved Two-Weapon
Fighting, Two-Weapon Fighting
Skills Acrobatics +17, Bluff +18, Diplomacy
+13, Escape Artist +9, Intimidate +18, Knowledge (local) +9, Knowledge
(religion) +9, Perception +14, Perform (dance) +18, Perform (percussion) +18, Sense
Motive +9, Spellcraft +5, Stealth +12, Use Magic Device +9
Languages Common, Necril
SQ bardic knowledge +4, lore master, versatile
performance (dance, percussion)
SPECIAL ABILITIES
Loose Joints (Ex)
Ubbe the
Spooky can separate the joints of his bones at will and come back together a
moment later, allowing him to, for example, dodge a sword blow to the neck by
throwing his skull up into the air. This grants Ubbe a +2 dodge bonus to his
AC.
Play Dead (Ex)
Ubbe the
Spooky can collapse into a pile of disconnected bones as an immediate action,
granting him a +10 bonus to his Bluff check to pretend to be destroyed. This
bonus applies only for the first time he uses it against any given observer.
Ubbe can reassemble himself as a move action that provokes attacks of
opportunity.
Percussive Bones (Su)
Ubbe can use
his own bones and the bones of other skeletons as percussion instruments. Any
bone he wields as a weapon counts as a club and deals an additional 1d4 points
of sonic damage. Any bones he throws as a weapon gain the returning weapon quality.
Unhallow (Su)
Ubbe the
Spooky has access to a special bardic performance called unhallow. While ubbe
makes an unhallow performance, all undead creatures within 50 feet gain 5 bonus
hit points and channel resistance +2. This channel resistance stacks with any
existing channel resistance.
ECOLOGY
Treasure none
Ubbe the
Spooky is a cavorting skeleton bard. In life, he was a morose and ill-tempered performer
who, while talented and beloved by his fans, despised himself and his work. It
is said that, while in one of his fits of depression, he heard a joke that
caused him to break out into such raucous laughter that he died instantly. In
death, he found new purpose in his performances which had eluded him in life. He
has devoted his unlife both to poking fun at death and to reminding mortals of
their inevitable demise through song and dance. He takes special delight in
scaring people to death. He sees life as an elaborate practical joke to which
death is the punchline.
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-your seventh spooky d20 despot