Showing posts with label medieval mythology. Show all posts
Showing posts with label medieval mythology. Show all posts

Monday, September 18, 2017

Monster Monday: Hellmouth, the Gateway Monster

Today's Monster Monday is the hellmouth, a tremendous beast whose very mouth is a gateway to Hell (as you may have guessed from the name). Hellmouths were a motif in medieval art that tended to result in some pretty metal images, as in this detail from an icon showing a black hellmouth swallowing a bunch of damned souls, who are also simultaneously being roasted in flame, tortured by devils, and/or attacked by snakes:

Hellmouth, via Wikimedia
As it is statted up below, the hellmouth is not a monster the GM should use lightly. It is always important, when designing encounters, to take into account what might happen if one or more of the characters succumbs to the monster's powerful abilities. You don't want to throw a medusa at your players if you aren't prepared to spend some time with one or more of them petrified. Just so, you don't want to throw a hellmouth at your players if you aren't prepared to spend the rest of the session with half the part stuck in Hell. The hellmouth is best used when necessary as part of the story, rather than as a random encounter. That said, suddenly having to improvise a rescue mission to get your bard out of Hell sounds like a pretty fun session.

The hellmouth does not have to be a potential campaign derailer. If you aren't ready to randomly throw some of the PC into a screaming torture-dimension, the hellmouth can suppress its throat-gate, allowing it to simply swallow folks into its flaming stomach. It is also designed to act as a living infernal siege engine, launching flaming boulders at distant targets and calling in reinforcements from Hell.

By the way, I've decided to start giving some adventure hooks below each monster, so even if you don't feel like reading a stat block, scroll down for dem sweet hooks.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.

Monday, September 4, 2017

Monster Monday: Zitiron, Mer-Knight in Shining Scales

Today's Monster Monday is the zitiron, a merfolk-like creature with a body covered in bony armor plates that gleam like steel. Zitiron are knightly sea creatures, who train by jousting with each other under water or at the ocean's surface - much to the delight and amazement of passing ships. Zitiron knightly orders are often called upon to fight in wars between merfolk kingdoms, or enrolled by port cities and merchant concerns to defend stretches of sea from rampaging sea monsters.

One of many zitirons depicted in the awesome Bosch painting, The Garden of Earthly Delights (c.1490-1510).

A black-scaled zitiron dueling a woodwose on a battle-gull. From the Hastings Book of Hours (1480).
As A Book of Creatures points out, the fanciful, knightly depictions of zitirons likely derive from descriptions of sea turtles. A common medieval artistic trope is that everything in the surface world has its counterpart in the sea. On many medieval maps and manuscript illustrations, you will see sea cows, sea horses, sea goats, sea cats, and other aquatic versions of surface animals. Early modern fishermen reported encounters with sea monks and sea bishops. Dolphins and porpoises were even sometimes called mereswine - sea pigs. In this context, is it any wonder that late medieval Flemish artists reinterpreted stories of sea turtles - altered through oral transmission as if by a game of telephone - into sea knights?

c. 1350 illustration of a zitiron accompanying Jacob van Maerlant's poem "Der Naturen Bloeme", via Wikimedia
The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.

Monday, January 23, 2017

Monster Monday: Bonnacon, the Medieval Bullshit Beast

Today's Monster Monday is the bonnacon, a strange bull-like creature often found in medieval bestiaries.  Unlike a normal bull, the bonnacon's horns are largely useless, curving inwards toward its own head.  It defends itself instead by spraying burning poop at its attackers.  As you might imagine, the bonnacon usually had the funniest picture in the bestiary.

Kongelige Bibliotek, Gl. kgl. S. 1633 4º, Folio 10r, via Wikimedia
Those expressions are priceless.
The earliest recorded reference to the bonnacon (also known as the bonasus) comes from Pliny the Elder's Naturalis Historia:
There are reports of a wild animal in Paeonia called the bonasus, which has the mane of a horse, but in all other respects resembles a bull; its horns are curved back in such a manner as to be of no use for fighting, and it is said that because of this it saves itself by running away, meanwhile emitting a trail of dung that sometimes covers a distance of as much as three furlongs, contact with which scorches pursuers like a sort of fire.
Although such an animal clearly doesn't exist, that doesn't mean Pliny made it up.  Pliny's work was an encyclopedic compilation of information on animals, plants, rocks, astronomy, medicine, and magic, begun in 77 AD and nearly finished by the time Pliny died in the eruption of Mount Vesuvius in 79 AD.  He claims to have consulted about 2,000 books, and lists over 400 sources for his information.  The bonnacon may have originated in a work that no longer survives, or belong to an earlier oral tradition.  It may have started life as a joke, a trick that Paeonians played on Romans in the same way that Australians warn tourists to watch out for drop bears, or it could have originated in an observation of a wild European bison with diarrhea, a tale which grew in the telling.  The European bison's hairy, ridged back and its inward-curving horns do lend themselves well to the description of the bonnacon, with its curved horns and horse mane.  It was not uncommon for garbled transmissions and exaggerations to lead to Roman authors recording the existence of fantastic beasts on the peripheries of Roman territory: Julius Caesar, in his account of the conquest of Gaul, describes knee-less elk that sleep upright leaning against a tree, and a deer with an single horn that sprouts into five points.

Medieval bestiaries were collections of animal illustrations combined with descriptions of the beasts and their behavior and lessons that Christians could draw from these animals.  They derived much of their description from the Physiologus, a similar work of late antiquity, but they incorporated elements of other works as well.  The bonnacon made the transition from the Naturalis Historia to the bestiaries, but the monks seem not to have made the attempt to bring a spiritual reading to the description of the beast and its flaming poop.  Its popularity may have been grounded in scatological humor rather than theological study.  The Aberdeen Bestiary, created around 1200 AD, describes it thus:
In Asia an animal is found which men call bonnacon. It has the head of a bull, and thereafter its whole body is of the size of a bull's with the maned neck of a horse. Its horns are convoluted, curling back on themselves in such a way that if anyone comes up against it, he is not harmed. But the protection which its forehead denies this monster is furnished by its bowels. For when it turns to flee, it discharges fumes from the excrement of its belly over a distance of three acres, the heat of which sets fire to anything it touches. In this way, it drives off its pursuers with its harmful excrement.
The description is much the same as Pliny's, but its location has shifted from Paeonia (roughly modern day Macedonia) to the more mysterious and less known Asia.  Illustrations of the bonnacon often feature armored hunters protecting themselves from its flaming poop with large shields, usually while looking suitably grossed-out.

Oddly, the bonnacon found its way into Jacobus de Voragine's The Golden Legend, a 13th century collection of fantastic and inspiring tales about the lives of saints.  In the story of Saint Martha, the saint tames a ferocious beast called the tarasque, which is described as "a great dragon, half beast and half fish, greater than an ox, longer than an horse, having teeth sharp as a sword, and horned on either side, head like a lion, tail like a serpent, and defended him with two wings on either side, and could not be beaten with cast of stones ne with other armour, and was as strong as twelve lions or bears."  We dungeon delvers are more familiar with the classic D&D tarrasque (with two 'r's), a nigh-unstoppable Godzilla-like monster that has served as the final boss of many a campaign.  In The Golden Legend, the tarasque is said to be the offspring of the biblical Leviathan and, oddly enough, the pooptastic bonnacon (here rendered 'bonacho').

My bonnacon is below.  After the stat block, I will talk about my decision making process in statting the beast up.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Monday, November 11, 2013

Monster Monday: Melusine, the Two-Tailed Shapeshifting Mermaid

Today's Monster Monday entry is the melusine, a fey creature with twin fish-tails and shimmering golden wings who takes the form of a beautiful woman in order to marry a mortal man and live the sweet life on his dime.

source

(And before I start, yes I know I said I would try to update every Monday, and then failed to deliver the next Monday.  But hey, you got a Halloween update instead!)
The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.

Monday, September 9, 2013

Monster Monday: Glatisant, the Arthurian Questing Beast

Today's Monster Monday entry is the glatisant, a strange, chimæric beast of Arthurian legend.  Born of an incestuous union and symbolic of corrupting evil, slaying this beast is often the object of a knight errant's quest.


The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.

Monday, September 2, 2013

Monster Monday: Pantere, the Cat with the Sweet Breath

Today's Monster Monday entry is the pantere, a giant savannah cat that hunts by luring prey to its lair with its sweet breath.

source

The following text in yellow is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.