Showing posts with label inner planes - earth. Show all posts
Showing posts with label inner planes - earth. Show all posts

Monday, November 7, 2016

Monster Monday: Magmachelon, the Lava Turtle

"There's something!  Right there, in the lava lake!  Did you see it?"  Teleon Ostremachus pointed at where he had seen a mound of rock and glowing orange crystals briefly break the surface of the bubbling lava pool.  The other members of the expedition glanced around blankly, trying to see where he was pointing.  

"Right there!" he said again, conjuring a glowing pink hand over the molten rock, one finger pointing straight down at the place where the mystery object had breached.  

"There's nothing there," said Felten, the expedition's official artist.  

"Of course there's nothing there now, but there was!"

"So what are we-" he broke off as the crystaline mound broke the surface again, twenty yards to the left."

"Get it!  Getitgetitgetit!"

Gerias, the designated trapper, wove a quick spell, and the thing in the lava was pulled up as if by invisible threads until it hovered five feet or so above the lava's surface.  Globs of molten rock ran in slow-motion rivulets down the squirming creature's body, dripping off like thick molasses.  When most of the thing's body was free of lava, Gerias encased it in a transparent sphere of force and drew it over to hover in the middle of their makeshift camp.  The few straggling drops of lava made a little pool at the bottom of the sphere.

It was Teleon's second research expedition to the Elemental Plane of Fire.  His study of the fauna here in the previously ill-documented Black Rock Chaos would make him rich and famous if all went well.  So far, he had made contact with a small tribe of azers, observed a subspecies of salamander native to the Chaos, and run afoul of a swarming elemental force he dubbed 'flame sprites'.  This creature, though, was entirely unlike anything he had yet read of.  Its body was a semi-flattened ovoid with an equatorial ridge, tapering slightly toward the anterior.  It seemed covered with a thick, rocky carapace from which protruded glowing orange crystals.  Three sets of stiff paddle-like flippers made futile circling motions, searching for purchase, as the beast hung suspended in mid-air.  Three chitinous plates at the front served as jaws for a triangular mouth lined with thick, spiky teeth.  

Teleon was furiously taking notes in his field journal.  "Are you getting all this, Felten?"

The expedition's artist was in a panic.  "Umm..."  The edges of his sheets of parchment were blackened and curling inwards.  "I think I wasn't holding my sketching pages when you cast that protection spell on us."

"Oh figs!"  Teleon ripped three pages out of the back of his field journal and thrust them at the artist.  "Get drawing!"

"Um, Teleon?"  This time it was Gerias, looking worriedly at the sphere of force.  The beast was spewing a stream of lava out of its mouth, rapidly filling the force sphere.  The molten rock hardened into a black shell on the interior surface of the sphere, obscuring their view of the creature.  

Teleon sighed.  "Release it, then recapture it.  We can't lose this thing!"

Gerias dismissed the capture spells and the semisphere of lava collapsed onto the shelf of pitted black rock.  Another jet of lava spewed forth from the creature's mouth, coating Gerias in molten rock.  The trapper screamed and fell to the ground, pawing at the patches of sizzling lava clinging to his flesh as the expedition's cleric ran over to aid him.  The lava creature glowed brighter, steam venting from its bony plates, then burrowed into the black rock, disappearing from sight.

Teleon swore quietly to himself.  

Today's Monster Monday is magmachelon, a turtle-like creature that swims through magma and solid rock and shoots jets of lava out of its mouth.


I made this creature years ago in the game Spore (pictured above), because that game's creature creator was far more entertaining that the actual gameplay.  The idea of this lava turtle creature stuck in my head, and now here it is statted up for Pathfinder!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Wednesday, April 1, 2015

APRIL FOOLS - Expanded Elemental Bestiary Preview

O frabjous day!  Today marks d20 Despot's 2nd birthday, and its 100th* post!

*ignoring any contentless newsposts

To celebrate, I'm pleased to announce d20 Despot's first print book, available in your local gaming shop soon!  It is titled The d20 Despot Expanded Elemental Bestiary.  A few months ago, I was brainstorming ideas for a mini-bestiary to release as my first foray into the market, and I started thinking about elementals.  Most elemental-themed monsters focus on the big four - water, earth, wind, and fire - with a few delving into stuff like ice or electricity, and the odd one or two dealing with strange para-elemental forces like time or magnetism or gravity.  Then I realized that there are so many untapped elements to bring into the game!  Just as a sneak preview for you, my loyal readers, here's a peak at one of the monsters in this book: the Bismuth Behemoth!


That's some nice art, right?  Kent Hamilton has left us for bigger and better things, so I'm pleased to introduce to you d20 Despot's new artist in residence: Thunderaxe_6969!  I'm finally putting that patreon funding to good use!  Thunderaxe_6969 is an experienced artist, having painted detailed fantasy-themed murals on his fair share of vans.  Now he's a real pro, having done all 120 illustrations in the Expanded Elemental Bestiary - a task which took him weeks to complete.  The results speak for themselves.

Without any further ado, here's the bismuth behemoth!  Afterwards I'll talk a bit about some of the other monsters you can expect to see in the Expanded Elemental Bestiary

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2015 Jonah Bomgaars.

Monday, July 22, 2013

Monster Monday: Lodestone Ooze

I know updates have been irregular throughout the infancy of my blog, so I am going to try to inject a little bit of regularity with a segment I'm calling: Monster Monday.  I chose monsters because you can always use more monsters, and I have an ever-growing Word doc with about 90 pages of homebrewed monster content.  All monsters will be Pathfinder-compatible and available under the d20 OGL.

Today's Monster Monday monster is the Lodestone Ooze, a dastardly slime that builds on the rules for magnetism I established in my post about magnetism spells.  This creature is a "gotcha monster" in the same vein as the rust monster or grey ooze in that it's attacks tend to damage the players' beloved equipment.

The OGL, PFSRD-compatible monster is available after the jump.
The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.