Showing posts with label Christmas. Show all posts
Showing posts with label Christmas. Show all posts

Monday, January 11, 2016

The Chaining of Krampus Play-Through

The following is an account of a recent game session where I ran a party through The Chaining of Krampus, last month's holiday adventure.  Don't read it if you don't want spoilers for that adventure!

Deep in the Candy Cane Forest, with Christmas fast approaching, a party of adventurers awaited the arrival of Santa Claus.  They were: Kevin McCallister, a dwarven cleric obsessed with Santa; Holly Goodcheer, The Fist of Christmas, a festive monk who spoke like an old Jewish grandmother from New Jersey but who could overwhelm any enemy with a flurry of blows from her cold iron nutcracker nun-chucks; Missile Toebreaker, a half orc druid who loved fire; Candycane McClane, a tough-as-nails halfling barbarian who could punch well above his weight class; and Roger Dudley, aka "The Gingerbread Man", a dashing rogue who wore his heart on his sleeve.

When Santa arrived, he explained the dire situation.  Krampus had begun stealing any children he could get his hands on, naughty or nice.  He had become a liability and needed to be stopped.  Santa explained that the Holiday Spirit Accords of 943 prohibited him or his helpers from entering Krampus' lair, but with a knowing wink he suggested that the adventurers could certainly seek out Krampus and bind him in chains, if they wanted.  He also, conveniently, dropped a set of magical chains that someone could use to bind Krampus once he was knocked unconscious.  After explaining that Krampus had taken up residence in Mount Krumpet, Santa gave them the name of a dwarf who could tell them more: Nunavut Octavius, an old prospector who was washed up on the Island of Recalled Toys.

With that, Santa set the party on their way.  They traveled via ice floe (as everyone seems to do in the Arctic Ocean) to the island and were greeted by a plushie owlbear with pink polka-dots, who showed them around the ramshackle town.  They saw strange toys walking those gingerbread streets: dolls with too many arms, rolling toys with square wheels, toy knights wearing wizard hats, Elmos that refused to be tickled, and other such rejected playthings.  They asked the owlbear what was wrong with him, and he just grumbled a disparaging remark about Inspector #27.

He showed them to The Windup, the only bar on the island, which Nunavut Octavius was known to frequent.  The dwarf, nursing a misprinted commemorative lead mug full of winter ale, told them that he had once prospected Mount Krumpet and found that it was full of caves and tunnels.  He said there were two entrances he knew of, one to the south near the village of Whomburg, and one to the north, guarded by an abominable snowman.  He warned them to avoid Whomburg, which, he said, was full of Gruunsch worshippers.  While he told them about Gruunsch, the green orcish deity that was said to have stolen Christmas, Kevin tried to order several plates of roast beast and a gallon of mulled wine.  The bartender - a tin monkey with a wind-up key in his forehead - would only move for a few seconds each wind, so Missile got behind the counter and continuously cranked the barkeep while it fixed Kevin's hearty repast.

As they prepared to head out, Nunavut told them once more to avoid Whomburg and go the northern route.  He told them that his brother, Northwest Territories Lucinius, had been killed by an abominable snowman, and he asked the party if they could bring back his pickaxe.  The party, however, had already decided to head for Whomburg.  They crossed the strait and followed the road down south until they were overlooking the halfling town.  Then the party had an idea.  An awful idea.  Based on what they had learned of the Gruunsch from Nunavut, they decided to dress the half orc Missile Toebreaker up as a devotee of Gruunsch and ride into town.  Roger got out his disguise kit and dressed Missile up in an I Heart Gruunsch T-shirt with some Gruunsch-grunge flannel and ripped jeans, and stuck some antlers on his head.

Sadly, the T-shirt was two sizes too small.

Thursday, December 24, 2015

The Chaining of Krampus - A Holiday Adventure

Merry Christmas and happy holidays, readers! Today I'm giving you an early present. This year's holiday adventure, The Chaining of Krampus, is now available to download for free right HERE on my patreon!

Long-time readers know that this is part two of a three-part Christmas-themed adventure sereis that began with Escape from the Lair of the Krampus. The Chaining of Krampus is a light-hearted and humerous adventure for 4-6 ninth level characters using the pfrpg system. Eight pre-made characters are provided, plus guidelines for creating your own custom characters for this adventure. It features my own monsters, including the ice cube and snegurochka, plus tons of ridiculous references to classic holiday mythology and TV Christmas specials. It was a real treat to make; I hope you enjoy it as much as I do.

Sunday, December 20, 2015

The Chaining of Krampus - TEASER

Cold winter winds whip through the candy cane forest.  The mighty red-and-white-striped trees creak and strain against the force.  The wind bites at your cheeks and nips at your nose, though it smells pleasantly of peppermint.  The only light is cast by a single lamp post around which you have all gathered, awaiting the arrival of your contact.  A sudden sound to your right startles you.  You look over, expecting the Big Man’s arrival, but it is only an arctic beaver, painfully overweight and probably diabetic, gnawing on a candycane stump. 

“Ho ho ho!” rumbles a deep voice behind you.  How did such a big man sneak up like that? You turn and see him, wrapped head to toe in a long red cloak trimmed with white fur.  His hood is pulled up, partially obscuring his face, though there is no mistaking that man for someone else.  That snow-white beard, that rotund belly, that rosy red nose.  He needs no introduction. 


"Santa is glad you all could make it!” he says.  “After the services you provided me last year, I knew I could count on you:

"Krampus has become a wild beast, and he needs to be chained."  

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Later this week, I will be posting The Chaining of Krampus, part two of the adventure begun last year in Escape from the Lair of the Krampus.  The free adventure is designed for 4-6 ninth-level characters.  Pre-generated characters will be included.

I got some good feedback on last year's adventure that I have taken into account.  I'm trying to make this one shorter so that it can fit into one session, but I make no promises.  Personally, I'll probably be running this adventure with a group of six players after Christmas dinner, and hopefully again with a different group before the New Year.  If you are looking for a light-hearted holiday-themed adventure to run for your gaming group this Christmas season, keep an eye out later this week for The Chaining of Krampus!

-your jolly d20 despot

Friday, December 26, 2014

Escape from the Lair of the Krampus - A Holiday D&D Adventure

Happy Boxing Day, everyone!  My Boxing Day present to you is my holiday adventure, "Escape from the Lair of the Krampus!"  It is available to download for free from my Patreon page.

"Escape from the Lair of the Krampus" is a short dungeon-crawl for four to six 7th level characters.  The adventure comes with eight pre-generated characters for your group to choose from, but I have also included guidelines for creating your own characters to run through the game with.  Last night, I ran (part of) the adventure for some very cool friends and family members, some of whom played the pre-generated characters and some of whom played their own characters - it works fine either way.

"Escape from the Lair of the Krampus" is the first part of a trilogy of Christmas adventures I have planned.  "The Chaining of Krampus" will come out for Christmas 2015, and "Assault on the Fortress of Christmas" will come out the following year.  They will use the same characters advanced to 10th and then to 13th level.  I'll try to have them out sooner next time.

I should note that one of the reasons it took so much longer than I anticipated to get this adventure ready for you is that I created five original monsters specifically for this dungeon, including the figgy pudding and the frostjack.  Expect more original holiday monsters in adventures to come!

-your holly-jolly d20 despot

Monday, December 15, 2014

Escape from the Lair of the Krampus - TEASER

You stand in ankle deep snow across the street from the orphanage, the midnight moon casting its silver light across the quiet northern town.  You check the note again:
Season’s Greetings, Adventurers!
Santa has a very important mission for you.  Meet Santa across the street from the orphanage at midnight.
-Santa Claus

The note is brief and cryptic, but the ornate, flowing script seems to call to you from the depths of your childhood memories.  The whole thing is absurd, yet you hold out hope that it can be real.  

Just then, you hear the faint jingling of bells behind you.  Out of the shadows steps a tall man in a long, red, fur-trimmed cloak, leaning on a crooked staff of holly.  “Ho, ho, ho!” He laughs, his thick white beard tumbling out over the clasp of his cloak like an avalanche.  A warm feeling comes over you, the cold of the snow completely forgotten.  It is Santa!

“Santa is glad you came, brave adventurers!” Santa begins.  “You are familiar with the Krampus?  The diabolic holiday spirit who punishes naughty children?  Santa’s elves report that the Krampus has been getting a tad… overzealous lately.  It seems it is much easier to land on his naughty list than Santa’s!  Ho, ho, ho!  Well now, Santa’s bag has been stolen, and the elves suspect the Krampus.  Santa can’t deliver presents without that bag!  This is where you come in.  Santa needs you to get captured by the Krampus and search his lair for my bag.  If you find it, escape and bring it back to Santa.

“How will you be caught by the Krampus, you ask?  Well, you’ll just have to do something particularly naughty.  Which brings us to this orphanage…”

There's no post today because, as I mentioned last week, I'm working on a Holiday one-shot adventure called Escape from the Lair of the Krampus.  The adventure is designed for 4-6 seventh-level characters, and it will be available on this website as a PDF sometime later this week next week, because it's taking me longer than I expected.  

If you're a GM on the lookout for a Holiday adventure for your group, check back later this next week!  If you are in my gaming group, I will be running this game for you later, so maybe don't check back.  

-your naughty d20 despot

Monday, December 8, 2014

Monster Monday: Figgy Pudding - The Holiday Monster that Really Brings It.

'Tis the season for holiday-themed D&D adventures!  You've heard of the deadly black pudding, but today's Monster Monday is its lesser-known Christmastime cousin, the Figgy Pudding, a truly terrifying dessert wreathed in alcoholic flames that are sure to fill you with seasonal warmth.

illustration by Kent Hamilton
Consider this a preview of next week's post: a short little one-shot Holiday dungeon crawl I'm calling ESCAPE FROM THE LAIR OF THE KRAMPUS!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2014 Jonah Bomgaars.

Monday, December 23, 2013

Monster Monday: Krampus, the Christmas Demon

Merry Christmas, everyone!  In the spirit of the season, I have decided to stat up Krampus, the evil being of Germanic Christmas folklore who accompanies Santa and punishes bad little children by beating them with a birch switch, stuffing them in a sack, and carrying them back to his lair to eat them.  Wow, don't be naughty in Germany, kids.  Plus, I have statted up perchten, the minions of Krampus.



As an added Krampusnacht bonus, I am writing this post from Germany!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.
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