Showing posts with label urban. Show all posts
Showing posts with label urban. Show all posts

Monday, April 30, 2018

Monster Monday: Creniad, Nymph of Wells and Fountains

Today's Monster Monday is the creniad, a rare urban nymph of wells and fountains. Creniads are guardians of these urban water sources, granting boons to those who respect them and leveling curses against those who defile their purity.

Detail from 'Am Schönen Brunnen' by Anton Ebert, via Wikimedia
Before modern indoor plumbing, public water sources like wells and fountains were very important for city-dwellers, especially since any rivers running through a city would likely be full of human waste and the runoff of industry. Rulers of cities would commission fountains to bring clean water into the city for the public good, often beautifying them with statuary and pools. Urban wells were less dramatic but no less important for supplying clean water. Both water sources would have been features of public squares where people could gather and socialize as they collected their drinking water.

Recently I have been interested in urban environments as habitats, and how wild animals adapt to live in man-made environments. Thinking about this in the context of fantasy RPGs brought up several ideas for urban monsters (one of which was the feral hivemind). The creniad derives from the crinaeae, Greek naiads associated with wells and fountains. There are already some urban fey, mostly household spirits like brownies and domovoi, but the idea of a nymph associated with urban water sources seemed like an interesting idea worth pursuing, since those fairies are usually depicted as being part of unspoiled nature rather than man-made environments.

The resulting monster (see the stat block below) is built around protecting these urban water sources. She has a number of water-based spells and abilities, but she can also curse those who despoil her water source, bless those who make offerings or wishes at her well, and even inhabit fountain statues. When a creniad's water source becomes polluted, she becomes ill, and she might even become corrupted, gaining an altered suite of spells and abilities that turn her into an evil spirit of vengeance!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2018 Jonah Bomgaars.

Monday, February 26, 2018

Monster Monday: Feral Hivemind, Abomination of the Gutter

Today's Monster Monday is the feral hivemind, an insidious urban aberration that uses psychic parasites to turn a city's population of feral animals into an army of mindless thralls. The feral hivemind appears to be made out of scraps of the animals that is dominates, connected by lumps of pulsing brain matter and strange alien flesh. Because few city dwellers take note of the wild animals living in their midst, a feral hivemind infestation often goes unnoticed until it is too late.


The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2018 Jonah Bomgaars.

Monday, December 19, 2016

Monster Monday: Living Grimoire, the Animated Spellbook

"That's no librarian," Jhonto whispered, gesturing with the point of his blade at the brown-robed figure slouched over the writing desk, steadily scribbling away at a tremendous manuscript.  "No one's set foot in this library for a century."

"I didn't mean... it could be a, like, librarian golem.  Or undead.  Or just a really old wizard.  I'm just saying, it couldn't hurt to ask."

"It can always hurt to ask," Jhonto muttered.  But looking around, it was clear that the party had already decided.  As the party's face, it was his responsibility.  He took a tentative step toward the desk and cleared his throat.

"Shhhhhh!"  The librarian didn't even look up from its book.

He tried again, taking two more confident steps forward.  "Excuse me, I was wonderi-"

"SHHHHHH!"  The librarian looked up, one skeletal finger pressed against its lipless mouth, glowing yellow lights burning in its cracked eyesockets.  In a rush of air, the skeletal monk and his desk and the bookshelves and Jhonto's companions all disappeared.  Jhonto clasped his head and stifled the urge to vomit - that queasy feeling he got every time he teleported.  The only light now came from his glowing sword, its pale blue nimbus flickering across the spines of hundreds of dusty tomes and scroll cases.  So he was still somewhere in the library.

"Guys?" he gave an exploratory shout.  Then louder: "GUYS?"  No response.  "All right, I guess I'm on my own then.  Just you and me, Nightcleaver."  He flicked his sword lightly through the air as if it were responding to him.  A glimmer of reflected light caught his eye.  One of the books was bound in silver with inset gems.  "Is this...  Did that crusty old librarian send me to the right place after all?"  He reached out for the book, but just as his finger brushed the spine, it shot off the shelf, its ornate cover flapping like the most awkward pair of wings.  Reams of yellowing paper - seemingly more than the book contained - flew out of the book and swirled about it in a whirlwind, expanding to engulf Jhonto.  The paper edges cut at his face and hands like knives.  The book was glowing from within now, brighter than Nightcleaver.  Abruptly, it turned to face Jhonto and opened to a specific page.  Swirling orange runes lifted off the page and hovered in the air before exploding in a blast of force that knocked Jhonto back against a stack, sending lesser scrolls showering off the top shelf.

"Oh, your gonna get it now, book!"  Staggering to his feet, he clasped his amulet and thrust it forward.  Seven glowing pink missiles shot out, arcing toward the hovering book, but seven floating sheets of paper moved automatically to block them.  "What the... Oh come on!"  He squared himself, took Nightcleaver in both hands, and charged the book.  It blasted him with a spray of clashing magical colors, but he ploughed through, bursting into the storm of swirling pages and cleaving into the offending tome.

When the rest of the party found him, he was fire-scorched and bleeding from a hundred shallow cuts, hunched in the middle of a mess of old papers, his sword thrust clean through a bejeweled grimoire.  The ruined shelves around him, blasted apart with countless spells, spoke of a long and furious battle, but all he said when they appeared was, "Couldn't hurt to ask, huh?"

Today's Monster Monday is the living grimoire, an animated spellbook that flies in a swirling cloud of paper and unleashes the spells inscribed on its pages.  Included below is an example Caster Level 1 living grimoire, along with rules for creating any living grimoire from Caster Level 1 to 20.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Monday, October 31, 2016

Halloween Monster Monday: Spindles, Gaunt Humanoids with an Insatiable Appetite

Today's Monster Monday is the spindle, a carnivorous humanoid with an insatiable gut.  There are two types of spindles: civilized spindles are able to pass as human by clouding the perceptions of those around them, while feral spindles gallop freely on their four legs, chasing down and swallowing humans with their unhinging jaws.

Spindles are the brainchild of Jane Kelly, long-time friend of the site (and contributor to my favorite April Fool's post thus far), who basically spends all her free time creating characters, worlds, and stories.  The inspiration for spindles came from a creepy ball-jointed doll that had an oddly extended pelvis and four human legs.  This concept changed over time so that spindles could relatively convincingly pass as human; one of her characters, Maude, is a chain-smoking spindle who works at the deli counter of a grocery store so she can snack on raw meat.  A few years ago I statted up both the original centauroid spindle and the civilized spindle for Jane's birthday, and now I'm sharing these legitimately creepy monsters with you for Halloween!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Monday, October 3, 2016

Monster Monday: Iron Maiden, an Animated Torture Device

"I just don't feel comfortable staying in Grandfather's house.  You know what they say about him in town..."

"We don't put stock in the opinions of peasants and shopkeepers, dear sister."  Gavish adjusted the buttons on his red velvet sleeve.  "The small-minded have no appreciation for real science."

"But what if they find out you intend to continue his work?  What if the mob comes knocking down our door with torches and hay forks?"

"Unlike Grandfather, I won't be taking subjects from the village.  At least not often.  Goblins, travelers, and the like should nicely make up the difference.  And besides, this manor is heavily warded.  We can sleep in safety and luxury."

Juvenia looked uneasily around the large bedroom, with its massive four-poster bed, leaded glass windows, centuries-old armoire, and towering oak doors.  The furniture was too big for her, and too small for the room.  "Luxurious but lonely.  The story of my life."

"Hush now, you won't be lonely.  I'll be just in the next room."  He started walking toward the smaller of the bedroom's two doors.  "The house will seem more alive in the morning, when the servants arrive.  You'll see."  He stepped through the door into his adjoining bedroom and vanished with the click of a latch.

Juvenia changed into her night clothes, spoke the command word to extinguish the candles, and wrapped herself in the bed's voluminous blankets.  She tried not to think of all the suffering that had taken place in this house.  All the death.  "For the greater good," she thought to herself.  "Grandfather's research... all for the advancement of knowledge."

She awoke with a start, not remembering having fallen asleep.  Gavish was knocking at their shared door.  She got up slowly, spoke a word that set the candles alight, and called out, "What do you want, Gavish? Why do you disturb me at this hour?"

The response from the other side of the door was muffled.

"Say again?" she threw open the door, only to be greeted by a towering iron figure rather similar to a mummy's sarcophagus.  Something about its unmoving, emotionless face froze Juvenia to her core.

"Blood will pay for blood," it said.  A seam opened up down its center, opening to reveal a shriveled corpse in red velvet, impaled on hundreds of iron spikes.  Only when Gavish's bloodless husk slid out and flopped onto the rug did Juvenia muster up the breath to scream.  She bolted across the room, threw open the main door to the hallway, and slammed it shut behind her.  Up and down the long, dusty hall, candles flickered to dim life.

Two wickedly spiked chains burst through the door behind her and tore it off its hinges.  Juvenia sped barefoot through the unfamiliar house, the iron maiden relentlessly scraping along the floor behind her, chains flailing madly against the walls.  "Blood will pay for blood!" it called after her.

She spotted her escape.  A flight of stairs up to the third floor.  That thing had to weigh a ton, and there was no way it could climb up steps.  She pounded up the flagstone steps, pausing at the top to catch her breath.  In a burst of curling purple smoke, the iron maiden appeared before her.  She shrieked and fell backwards down the stairs, knocking her head hard against a step.  Her vision blurred and darkened.  A spiked chain dug into her bare leg and began to drag her back up the stairs.  Another wrapped around her shoulders and pulled her upright.  All she could see was a chamber lined with of eager spikes.

"Blood will pay for blood!"
~~~~~~

Today's Monster Monday is the iron maiden, a magically animated torture device that grabs its victims with chains and shoves them into its spiked chamber where it drains their blood.  This monster will fit easily into any mid-level dungeon, but it is especially suited to gothic horror castles and the lairs of mad wizards.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Tuesday, March 17, 2015

St. Patrick's Day Monster: Clurichaun - The Drunken Leprechaun

Happy Saint Patrick's Day, everyone!  This is one of my favorite holidays, because I will take any opportunity to make and eat corned beef.  In the vein of past holiday monsters, thought I would share the holiday joy with you, my loyal readers, by creating this holiday-appropriate monster:

T.C. Croker via Wikimedia
Believe it or not, this is the best public-domain picture available for a clurichaun.
The clurichaun (or cluricaune, or clobhair-ceann, or lugirgadaune) is a leprechaun-like sprite from Irish folklore that just loves alcohol and mischief.  Here are some telling quotes from The Encyclopedia of Celtic Mythology and Folklore, by Patricia Monaghan (2004: Facts On File, Inc.):

Fond of tippling, the cluricaune would steal into wine cellars, especially those belonging to alcoholics, to steal a few bottles.  He was hard to exterminate, for if an owner tried to move, the cluricaune would simply travel along inside a cask.

One cluricaune named Little Wildbeam, who haunted a Quaker family in Cork, was most helpful if a servant left a bit of beer dripping from the cask; he shrank and wedged himself into the spigot so that not a drop was lost.  If the maids did not feed him well, the fairy came out at night and beat them senseless.  

I swear this is an actual piece of Irish folklore and not a 19th century racist caricature of an Irishman.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2015 Jonah Bomgaars.

Monday, April 7, 2014

Monster Monday: The d20 Despot Aviary

Hello, dear readers. I hope you like birds!  For today's Monster Monday entry, I'm bringing you five species of birds, four of which make suitable familiars for your more wizardly characters.  So strap in for excitement as I present: a cassowary, a heron, a chicken, a duck, and a hummingbird.

Keep in mind that all of these are dinosaurs          (c)d20 despot
The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2014 Jonah Bomgaars.

Monday, December 23, 2013

Monster Monday: Krampus, the Christmas Demon

Merry Christmas, everyone!  In the spirit of the season, I have decided to stat up Krampus, the evil being of Germanic Christmas folklore who accompanies Santa and punishes bad little children by beating them with a birch switch, stuffing them in a sack, and carrying them back to his lair to eat them.  Wow, don't be naughty in Germany, kids.  Plus, I have statted up perchten, the minions of Krampus.



As an added Krampusnacht bonus, I am writing this post from Germany!

The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.
~~~~~~~~

Monday, November 11, 2013

Monster Monday: Melusine, the Two-Tailed Shapeshifting Mermaid

Today's Monster Monday entry is the melusine, a fey creature with twin fish-tails and shimmering golden wings who takes the form of a beautiful woman in order to marry a mortal man and live the sweet life on his dime.

source

(And before I start, yes I know I said I would try to update every Monday, and then failed to deliver the next Monday.  But hey, you got a Halloween update instead!)
The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2013 Jonah Bomgaars.