Showing posts with label temperate plains. Show all posts
Showing posts with label temperate plains. Show all posts

Monday, May 21, 2018

Monster Monday: Tasmanian Devil & Dire Tasmanian Devil

Today's Monster Monday is the Tasmanian devil and the dire Tasmanian devil. Sometimes called the "marsupial wolverine" by me and at least one other person, Tasmanian devils are fierce little critters from the island of Tasmania off the south coast of Australia. At about 2 feet long, the Tasmanian devil is the largest living marsupial carnivore. They may not be big, but their jaws are so strong that these guys can eat bones. They just munch 'em down like it's no big deal, even though whenever I try to eat a chicken wing bone my dentist yells at me.

photo by Mike Lehmann, via Wikimedia
So cute! Does it really deserve to be called a devil?
The devils got their name because, when they get together at night to feast on a delicious carcass, they let out terrifying screeches. When white settlers in Tasmania heard unearthly howls and crunching bones coming out of the already none-too-friendly Australian night, they thought that was fairly devil-like. They usually eat carrion, but they can take down prey when they need to - they can even take down a small kangaroo if pressed.

What about the dire Tasmanian devil? A lot of dire animals in D&D and fantasy in general are based on actual prehistoric creatures. This started with the dire wolf, canis dirus, which was a slightly bigger than normal wolves. Fantasy game designers ran with the exciting 'dire' descriptor and applied it to a slew of prehistoric animals like the short-faced bear and irish elk. They didn't stop there, though, creating 'dire' versions of animals with no real prehistoric equivalent, like dire weasels and dire badgers. The dire Tasmanian devil is one of the latter. Although there were larger prehistoric devils in Australia, Sarcophilus laniarius, they were only slightly larger than modern devils, not five feet long like the dire Tasmanian devil below. I took some creative license because I like 'dire' animals.

Tasmanian devil skull. Nice teeth.
I've been using the name 'Tasmanian devil' a lot in this post, but you won't see it in the stat block below. Why? Let's talk some more about real-world names in fantasy worlds. I mentioned back in my titanosaur post how names that reference real-world places (like the Argentinosaurus from Argentina) don't really work in a fantasy world. The Tasmanian devil finds itself in a very similar situation, given that most fantasy worlds do not have an island called Tasmania, let alone the Dutch explorer Abel Janszoon Tasman for whom the island was named. Take away 'Tasmanian' and you are left with just 'devil', which is rather broad and pretty confusing, especially in a world where real extraplanar devils exist.

I ran through several potential alternative names before settling down on one. 'Devil quoll' sort of works - quolls are a related cat-sized marsupial carnivore that are smaller and less bitey than Tasmanian devils, but if I named it 'devil quoll' I'd have to explain what quolls are. 'Marsupial devil' gets the idea across fairly well, but it also conjures up images of Satan with a pouch full of babies on his tummy. Its genus, sarcophilus, sounds pretty cool but it sounds more like a dinosaur than a fuzzy little guy. Eventually I settled on 'tarrabah', which is one of the Tasmanian Aboriginal names for the creature recorded by early white settlers, along with 'poirinnah' and 'par-loo-mer-rer' - I went with tarrabah because it starts with a 't' like Tasmanian devil. If you incorporate it into your campaign (and boy have I been giving a lot of thought to an Australian-inspired fantasy world), call it by any of those names or none of them.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2018 Jonah Bomgaars.

Monday, December 11, 2017

Monster Monday: Carnotaurus, the Horned Predator

Today's Monster Monday is carnotaurus, a horn-headed giant predatory dinosaur. Carnotaurs was an abelisaurid - a group of bipedal predators from the Late Cretaceous southern hemisphere who had comically small arms - smaller even than a tyrannosaurus rex. I mean, their wimpy little baby arms aren't their defining characteristic, but they are pretty noticeable.

carnotaurus reconstruction by DiBgd, altered by Steveoc 86, via Wikimedia
Little arms aside, carnotaurus was a legitimately terrifying predator. It was one of the fastest of the large theropods, capable of running up to 30 mph. It could also work its toothy mouth very quickly, delivering slashing bites to its prey. There are two main theories about how it hunted - one points to its speed and its almost snake-like jaw to suggest that the carnotaurus chased down and swallowed whole smaller prey. Another theory suggests it would dart into herds of titanosaurs and deliver dozens of quick slashing bites to the giant creature's flanks, letting them bleed out so it could feast on them later. I say: why not both?

Carnotaurus illustration by Lida Xing and Yi Liu, from this article on how carnotaurus was so fast, via Wikimedia
So what about those horns? Most theropods don't have horns like that. In fact, carnotaurus is the only one. They might have used them to ram other carnotauruses in mating displays, like rams do. They might have used them for self-defense against other predators. They might - and this is my favorite theory - have used them to clear a space around a carcass so they could feast, spiking others who tried to horn in on their spot.

In any case, the creature presented below has both bite and gore attacks, it can swallow creatures whole with its bite attack, and deliver a free bull rush attempt with its gore attack. It also has a move speed of 50 ft., the same as a horse, letting easily catch up to a group of adventurers and commence with the biting.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.

Monday, July 3, 2017

Monster Monday: Minocentaur - Half-Minotaur, Half-Centaur

Today's Monster Monday is the minocentaur, a minotaur centaur. It has the lower body of a bull and the upper body of a minotaur. I guess its kind of like if a bull's neck suddenly turned into a full human torso. This taurine beast combines all the power and fury of a raging bull with all the power and fury of a raging minotaur. So watch out, I guess. Also, it dual-wields greataxes, because of course it does.

While I was statting it up, I was considering what kind of ranged weapon it should have: should it chuck a mighty spear, or go a more centaurish approach and wield a bow. Neither option quite felt right, but then I realized that I could just make it throw greataxes.

Photo by Wolfgang Sauber, via Wikimedia
Gilded Minoan axes in Herakleion Archaeological Museum. 
The reason minotaurs are often depicted wielding two-headed axes comes from their origins on the island of Crete. The minotaur was the monstrous offspring of King Minos's wife, PasiphaĆ«, and a super sexy bull that Poseidon sent out of the sea. King Minos imprisoned the minotaur in the Labyrinth, the name of which (labyrinthos) probably derives from labrys, a type of two headed axe (pictured above) which was used in religious ceremonies by the Minoans. With the Minoans strongly associated with bulls, labrys, the minotaur, and the labyrinth, it is almost inevitable that modern depictions of the minotaur would have him wielding a two-headed axe, even if he was not described as such in the original stories.

But enough about boring old two-legged minotaurs. Let's learn more about this twin-labrys-wielding, four-hoofed minocentaur:

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.

Monday, May 15, 2017

Monster Monday: Lightning Bug, An Electric Insect

Today's Monster Monday is the lightning bug, a flashy magical insect that fires bolts of electricity at its enemies.  It's basically a living bug zapper.

Lightning bugs are surrounded by a field of electric energy that grows stronger the more of them there are in close proximity, allowing each lighting bug to draw on the electric fields of their neighbors to deliver a powerful jolt.  In combat, this means that each individual lightning bug does more damage when it is near multiple other lightning bugs.  This novel game mechanic makes fighting lightning bugs interesting and engaging for the players as they work out how the ability functions and how best to counter it.

Modified from a photo of Photinus pyralis taken by antfarmer, via Wikimedia
In addition, lightning bugs can deliver a blinding flash which dazzles nearby opponents, at the cost of draining its electrical energy for a few rounds.  Engaging these creatures in melee also has its risks, as any hit on the bug has a chance of delivering an electric shock to the attacker.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2017 Jonah Bomgaars.

Monday, February 6, 2017

Monster Monday: Terrestrisuchus & Saltoposuchus, Little Running Crocs

Today's Monster Monday is a two-fer: the greyhound-like prehistoric crocodilians terrestrisuchus and saltoposuchus.

by Nobu Tamura, via Wikimedia
Terrestrisuchus gracilis
Both of these prehistoric crocodylomorphs were built for speed, galloping across the landscape and snapping up prey on the run.  They may have even been able to rise up on their hind legs.  Their lifestyle must have born little resemblance to that of the crocodilians we are familiar with today (though modern crocs can certainly put on astounding bursts of speed).  The smaller terrestrisuchus gracilis was about three feet long including its tail, which made up about half its total length.  Saltoposuchus connectens was similarly built but larger, reaching almost five feet in length.  Both creatures inhabited Late Triassic Europe, which had a hot and dry climate, meaning these speedy crocs probably dashed across sand dunes and arid plains.  Their physiological similarities, combined with the fact that they existed at roughly the same time and in roughly the same place, have led to the suggestion that terrestrisuchus was simply a juvenile saltoposuchus, which is certainly plausible.

by Nobu Tamura, via Wikimedia
Saltoposuchus connectens
Why stat up both of these running reptiles?  Terrestrisuchus is just the right size and challenge rating to be a familiar, while saltoposuchus is large and powerful enough to serve as a threat for low-level adventurers.  Think of it as the difference between a rat familiar and a dire rate: one of them could hang out with a wizard or possibly attack in a swarm, the other can fight a beginning adventuring party alone or in a small pack.

But mostly, of course, I statted them both up because I love prehistoric life and I want as much of it as possible available for GMs to use in their campaigns.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Monday, January 23, 2017

Monster Monday: Bonnacon, the Medieval Bullshit Beast

Today's Monster Monday is the bonnacon, a strange bull-like creature often found in medieval bestiaries.  Unlike a normal bull, the bonnacon's horns are largely useless, curving inwards toward its own head.  It defends itself instead by spraying burning poop at its attackers.  As you might imagine, the bonnacon usually had the funniest picture in the bestiary.

Kongelige Bibliotek, Gl. kgl. S. 1633 4Āŗ, Folio 10r, via Wikimedia
Those expressions are priceless.
The earliest recorded reference to the bonnacon (also known as the bonasus) comes from Pliny the Elder's Naturalis Historia:
There are reports of a wild animal in Paeonia called the bonasus, which has the mane of a horse, but in all other respects resembles a bull; its horns are curved back in such a manner as to be of no use for fighting, and it is said that because of this it saves itself by running away, meanwhile emitting a trail of dung that sometimes covers a distance of as much as three furlongs, contact with which scorches pursuers like a sort of fire.
Although such an animal clearly doesn't exist, that doesn't mean Pliny made it up.  Pliny's work was an encyclopedic compilation of information on animals, plants, rocks, astronomy, medicine, and magic, begun in 77 AD and nearly finished by the time Pliny died in the eruption of Mount Vesuvius in 79 AD.  He claims to have consulted about 2,000 books, and lists over 400 sources for his information.  The bonnacon may have originated in a work that no longer survives, or belong to an earlier oral tradition.  It may have started life as a joke, a trick that Paeonians played on Romans in the same way that Australians warn tourists to watch out for drop bears, or it could have originated in an observation of a wild European bison with diarrhea, a tale which grew in the telling.  The European bison's hairy, ridged back and its inward-curving horns do lend themselves well to the description of the bonnacon, with its curved horns and horse mane.  It was not uncommon for garbled transmissions and exaggerations to lead to Roman authors recording the existence of fantastic beasts on the peripheries of Roman territory: Julius Caesar, in his account of the conquest of Gaul, describes knee-less elk that sleep upright leaning against a tree, and a deer with an single horn that sprouts into five points.

Medieval bestiaries were collections of animal illustrations combined with descriptions of the beasts and their behavior and lessons that Christians could draw from these animals.  They derived much of their description from the Physiologus, a similar work of late antiquity, but they incorporated elements of other works as well.  The bonnacon made the transition from the Naturalis Historia to the bestiaries, but the monks seem not to have made the attempt to bring a spiritual reading to the description of the beast and its flaming poop.  Its popularity may have been grounded in scatological humor rather than theological study.  The Aberdeen Bestiary, created around 1200 AD, describes it thus:
In Asia an animal is found which men call bonnacon. It has the head of a bull, and thereafter its whole body is of the size of a bull's with the maned neck of a horse. Its horns are convoluted, curling back on themselves in such a way that if anyone comes up against it, he is not harmed. But the protection which its forehead denies this monster is furnished by its bowels. For when it turns to flee, it discharges fumes from the excrement of its belly over a distance of three acres, the heat of which sets fire to anything it touches. In this way, it drives off its pursuers with its harmful excrement.
The description is much the same as Pliny's, but its location has shifted from Paeonia (roughly modern day Macedonia) to the more mysterious and less known Asia.  Illustrations of the bonnacon often feature armored hunters protecting themselves from its flaming poop with large shields, usually while looking suitably grossed-out.

Oddly, the bonnacon found its way into Jacobus de Voragine's The Golden Legend, a 13th century collection of fantastic and inspiring tales about the lives of saints.  In the story of Saint Martha, the saint tames a ferocious beast called the tarasque, which is described as "a great dragon, half beast and half fish, greater than an ox, longer than an horse, having teeth sharp as a sword, and horned on either side, head like a lion, tail like a serpent, and defended him with two wings on either side, and could not be beaten with cast of stones ne with other armour, and was as strong as twelve lions or bears."  We dungeon delvers are more familiar with the classic D&D tarrasque (with two 'r's), a nigh-unstoppable Godzilla-like monster that has served as the final boss of many a campaign.  In The Golden Legend, the tarasque is said to be the offspring of the biblical Leviathan and, oddly enough, the pooptastic bonnacon (here rendered 'bonacho').

My bonnacon is below.  After the stat block, I will talk about my decision making process in statting the beast up.

The following text in gold is available as Open Game Content under the OGL. Open Game Content is ©2016 Jonah Bomgaars.

Monday, April 21, 2014

PC Race - Perinin: Cunning Warrior Hares

Last week d20 Despot brought you togbins, a fierce race of cold-dwelling tortoise-men who love to hunt.  This week, continuing my collaboration with Kent Hamilton in celebration of his graduation from concept design school, we bring you perinin, the brave and cunning race of hares that are the togbins' favorite prey.

Kent Hamilton Concepts
Well, as you can see from the above picture, perinin are clearly not the timid prey that togbins wish they were.  Perinin are agile and cunning, and they use their natural knack for tactics to outsmart and overwhelm their physically superior adversaries.

Read on for more information about this Pathfinder-compatible playable race.

Monday, April 7, 2014

Monster Monday: The d20 Despot Aviary

Hello, dear readers. I hope you like birds!  For today's Monster Monday entry, I'm bringing you five species of birds, four of which make suitable familiars for your more wizardly characters.  So strap in for excitement as I present: a cassowary, a heron, a chicken, a duck, and a hummingbird.

Keep in mind that all of these are dinosaurs          (c)d20 despot
The following text in gold is available as Open Game Content under the OGL. Open Game Content is (C)2014 Jonah Bomgaars.